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Which games did inspire us to create Citadel Siege?

Challenge: Choose our path for creating a game

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Methods: Available product analysis (Library), Brainstorm (Workshop), Competitive analysis (Library)

How did we design our hero power cards, How are they relevant to the game?

Challenge: Make our warriors enchantable 

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Method: Competitive analysis (Library)

Why do we have 3 classes, not more or less?

Challenge: Balance our game

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Method(s): Literature study (Library)

How did our User testing go, what was our initial goal?

Challenge: Receive valuable feedback from regular players/non game devs or experts in the field

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Method(s): Product Review(Showroom) NB! with non experts

Prepare for the my journey towards making a first of a kind strategy game, with a hint of laughter 

Primate Studios

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